Regardless of how much or how little worldbuilding you do, at some point it will impact your characters. One of the ways this can happen is in their professions. Any job seeker can tell you that there are a number of skills they’ve picked up throughout their career. Those skills can come in handy when… Continue reading Creating Fictional Professions
Worldbuilding: A Closer Look at Magic
We're revisiting how to create magic in your worldbuilding. Check out how the limitations of magic helps define your system.
At some point in my life, I want to arrange a home office that contains a map of every fictional world I love. Tolkien’s Middle Earth, Paolini’s Alagaësia, McCaffery’s world of Pern. An entire wall dedicated just to the maps of fictional worlds. I love the look of fictional maps. And there’s no better place… Continue reading Worldbuilding: Maps
Worldbuilding: Word and Phrases
A lot of worldbuilding is thinking about big-scale things. It’s thinking about things like transportation systems and political hierarchies. It’s accounting for trade systems and timelines of development. But every so often, it helps to take a moment away from the big picture and focus instead on details. One place it might surprise you to… Continue reading Worldbuilding: Word and Phrases
Worldbuilding: Currency and Wage
Part of creating an entire fictional world often comes across the question of economics. At its core, economics is the way in which resources and goods are affected by value. There’s a lot to unpack in economics, so it may help to start with your currency and their units. Start by figuring out what your… Continue reading Worldbuilding: Currency and Wage