Worldbuilding: Flora

I covered creating and managing fictional animals in another post, but today we're discussing plants. There's a huge amount to cover when it comes to plants, but this is just a basic overview if you're looking too add in some foliage to your world. The good news is, plants bring in a whole world of… Continue reading Worldbuilding: Flora


Worldbuilding: Terrain

Part of worldbuilding is understanding the terrain. By definition, terrain covers all of the physical aspects of the world: mountains, canyons, plains, rivers, ponds and every other form of landmark you could imagine. Depending on your story, terrain itself may impact what characters can do when traveling. Regardless, terrain can have a massive impact on… Continue reading Worldbuilding: Terrain