Get your preparations in order, NaNoWriMo is coming up!
Tag: resources
Worldbuilding: Handling Multiple Countries
It’s a little unlikely that you’ll have only one country for worldbuilding. Although your story or even your game campaign may only take place in one particular country, as a general rule humans don’t do great in massive cohesive groups. Add in a couple of different races and you’re almost certain to have at least… Continue reading Worldbuilding: Handling Multiple Countries
Worldbuilding: Social Stratification and Class
Stratification is a word geologists use to describe the way rocks build up in layers. It’s also a word that can be applied to sociology. In worldbuilding when we discuss social classes, we’re discussing exactly that: social stratification. Unlike layers of rock however, social stratification isn’t so clearly defined. Part of that is because of… Continue reading Worldbuilding: Social Stratification and Class
Worldbuilding: Resources and Civilization
In my last worldbuilding post I talked about the different types of terrain. Each type has its own dangers to consider, but it also provides its own resources. Civilization of any level is heavily dependent on resources. Basic survival needs include food, water and shelter which all need to be met by the environment. More… Continue reading Worldbuilding: Resources and Civilization
Beta Readers and the Like
Regardless of who you are, how long you've been writing or how many times you've been published or any of the other dozens of variables that go into a writing career it never hurts to have a second pair of eyes go over your work. You are naturally biased towards your own work, which is… Continue reading Beta Readers and the Like