worldbuilding

Worldbuilding: Handling Multiple Countries

It’s a little unlikely that you’ll have only one country for worldbuilding. Although your story or even your game campaign may only take place in one particular country, as a general rule humans don’t do great in massive cohesive groups. Add in a couple of different races and you’re almost certain to have at least… Continue reading Worldbuilding: Handling Multiple Countries

Advertisement

worldbuilding

Worldbuilding: Social Stratification and Class

Stratification is a word geologists use to describe the way rocks build up in layers. It’s also a word that can be applied to sociology. In worldbuilding when we discuss social classes, we’re discussing exactly that: social stratification. Unlike layers of rock however, social stratification isn’t so clearly defined. Part of that is because of… Continue reading Worldbuilding: Social Stratification and Class

Exercises, worldbuilding

Worldbuilding: Resources and Civilization

In my last worldbuilding post I talked about the different types of terrain. Each type has its own dangers to consider, but it also provides its own resources. Civilization of any level is heavily dependent on resources. Basic survival needs include food, water and shelter which all need to be met by the environment. More… Continue reading Worldbuilding: Resources and Civilization

writing

Beta Readers and the Like

Regardless of who you are, how long you've been writing or how many times you've been published or any of the other dozens of variables that go into a writing career it never hurts to have a second pair of eyes go over your work. You are naturally biased towards your own work, which is… Continue reading Beta Readers and the Like