worldbuilding

Worldbuilding: Maps

At some point in my life, I want to arrange a home office that contains a map of every fictional world I love. Tolkien’s Middle Earth, Paolini’s Alagaësia, McCaffery’s world of Pern. An entire wall dedicated just to the maps of fictional worlds. I love the look of fictional maps. And there’s no better place… Continue reading Worldbuilding: Maps

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General, writing

Adventures in Editing

Now that we’re out of Camp NaNo, I’m turning my attention back to the excessively long list of projects I want to work on. Ultimately, I decided on tackling one of my more unwieldy projects. I say unwieldy largely because it rapidly outgrew the initial portal fantasy idea I had for it, bloomed well into… Continue reading Adventures in Editing

worldbuilding

Worldbuilding: Currency and Wage

Part of creating an entire fictional world often comes across the question of economics. At its core, economics is the way in which resources and goods are affected by value. There’s a lot to unpack in economics, so it may help to start with your currency and their units. Start by figuring out what your… Continue reading Worldbuilding: Currency and Wage

Stories

Short Story: Cheat for a Cheat

Most racing dragons came from species of the only slightly intelligent kind. Horned reds tended to be a little smarter than most. Which, as Ashlynn opened the main gate and saw that at least one had figured out the newest lock and was happily sunning himself on the roof, was why she preferred the blue-tipped… Continue reading Short Story: Cheat for a Cheat

worldbuilding

Worldbuilding: Folklore

Part of building a world completely from scratch includes figuring out what the myths and legends of the world will be. Folklore is such a big component of how we view the world and conduct ourselves that it can be impossible to get away from it completely. Every culture on earth—our very real world—has folklore… Continue reading Worldbuilding: Folklore