worldbuilding

Worldbuilding: Currency and Wage

Part of creating an entire fictional world often comes across the question of economics. At its core, economics is the way in which resources and goods are affected by value. There’s a lot to unpack in economics, so it may help to start with your currency and their units. Start by figuring out what your… Continue reading Worldbuilding: Currency and Wage

worldbuilding

Worldbuilding: Folklore

Part of building a world completely from scratch includes figuring out what the myths and legends of the world will be. Folklore is such a big component of how we view the world and conduct ourselves that it can be impossible to get away from it completely. Every culture on earth—our very real world—has folklore… Continue reading Worldbuilding: Folklore

worldbuilding

Worldbuilding: Handling Multiple Countries

It’s a little unlikely that you’ll have only one country for worldbuilding. Although your story or even your game campaign may only take place in one particular country, as a general rule humans don’t do great in massive cohesive groups. Add in a couple of different races and you’re almost certain to have at least… Continue reading Worldbuilding: Handling Multiple Countries

worldbuilding

Worldbuilding: Politics Intro

Anywhere civilization starts to crop up people tend to group together. The exact definitions of a group of people can be a little vague. You might have people who are grouped together in a town, or in an occupational group. And how a group is managed and how they make decisions together is where politics… Continue reading Worldbuilding: Politics Intro

worldbuilding

Worldbuilding: Holidays

People love celebrating. True, some people like celebrating more than others, but if there's a reason to celebrate, people will. That's essentially what the holidays are about--celebrating something. Depending on what your holiday is about will depend on how it's celebrated and when. When creating a holiday however, there's a few things to consider. When… Continue reading Worldbuilding: Holidays