Posted in General, writing

Deciding On a Rewrite

Writing a first draft is well-known to be rough. That’s one of the reasons why it’s also called the rough draft. Doing an entire rewrite is only moderately easier. If you’re a panster/discovery writer, doing a rewrite can completely spark an all new interest in the story. But, how do you decide on doing a complete rewrite?

For me, that start with the intent to polish a very rough draft. As with everything else I edit, I started by making a list of things that needed attention. This only covered the big arcs of character and plot, and scene-level issues like placement problems and incorrect facts. That ended up being a two-page list of large issues.

From there, I started looking at the major structural problems I was having. The big one was plot. Although it’s got a good base on it, it’s rushed and there are parts of it that feel a little contrived. That was a good note however, I know in my early drafts the plot can be a little wobbly, but the fact I had a decent base meant I also had a good chance of salvaging something.

Characters were also another really big problem. Their motivations either weren’t clear or were utterly nonexistent. The three biggest characters also only differed from each other in very small ways: none of them stood out as a character on their own.  I also had some problems with side characters, who I admit, only seemed to exist to fill in a role in the story.

My setting was good, though it can still use some fleshing out. It offered plenty of place for conflict and both resources and obstacles for my characters. The problem was my plot almost completely ignored those opportunities. Between that and the glaring problems with my characters, the structure of the story itself wasn’t sound.

It was pretty obvious right away that there wasn’t much hope for polish. As it was, the story needed too much structural work. Although there’s a few lines I’m hoping will survive, a handful of sentences out of some fifty-thousand words isn’t a lot.

Starting the rewrite however, first requires going back and building a little more groundwork. To that extent I’m doing some worldbuilding and a few character-development exercises.

Posted in Exercises

Characterization

There are three fundamental aspects that every single story has, regardless of good, bad, popular or unknown. Without those three pieces, you don’t have a story. They include plot, setting and characters. Those three elements are impossible to escape. Your characters are who the story is about, your plot is what happens during the story and your setting is where the story happens.

While I could delve into why it’s impossible to write a story without all three of those present, today I want to focus on characters. They’re often the main and central focus of the story for your readers. Making characters distinct for one another relies heavily on characterization.

Characterization itself is the distinct features each character has. This goes beyond just physical features and into personality traits and habitual quirks. These are your defining features that help your characters stand out from one another.

Speech is a huge place for characterization to come through. The way people talk often reflects the environment they’re most often surrounded by and were raised in. As an exercise, you can write down a list of common words with multiple synonyms (think car, soda, mother, etc) and determine which ones your characters would use. Would one of them use Mom while another uses Momma, or even Mother? Is it a vehicle or an auto?

Phrasing is important in speech as well. If you have someone who’s learned a second language, how they learned it will impact how they speak it. Someone who learned organically through immersion would have picked up more slang words and may still have some chunks missing from their vocabulary. Someone who learned through traditional schooling may have a more formal structure, but struggle with idioms and expressions.

As an exercise for phrasing, think about any idioms, expressions or sayings that might crop up. Think about how each character might use a variation of that central expression.

Habits are often linked to subconscious things that can tell us a lot about personalities. Someone who chews their nails might be very nervous or they can be bored. Similarly, someone who shuffles their feet a when walking might be less inclined to rush about to do things.

Even in the foods we dislike, some characters will try to mask the taste by mixing that food in, while others prefer to eat it first and get the worst over with. Still other characters will separate it from the other foods and try to avoid more than a few bites of it at all.

As an exercise, consider three subconscious habits your character might have. These are things they probably do without thinking. Does he wipe his feet before coming through a door? Does she do certain chores or tasks in a specific order? Do they have a specific reaction to being reprimanded? Will they only do certain things when they’re tired/hungry/scared?

Self-Expression covers how characters portray themselves. Someone who takes pride in their appearance might be vain, or they could be masking self-esteem problems. Similarly, someone who speaks their mind freely might be confident, or they may feel as if they have to constantly explain their thoughts and actions to avoid being judged.

Because self-expression is so easily varied, it might help for you to consider how your characters express themselves and why they do in a particular way. Examine things like how they dress, how much work they put into keeping their spaces (include housing, vehicles and work areas) tidy, how often they speak up and what sort of hobbies they enjoy outside of their work or job.

Posted in writing

Static and Dynamic Characters

Within a story there are two basic types of characters. If you’ve ever taken an English or a Literature class you already know these are called static and dynamic. Dynamic characters are those which undergo a dramatic change in their perspective or personality. Static characters remain the same without changing their ideals or personality.

In writing, this might seem like static characters don’t have an arc. This isn’t true. Static characters should have an arc, but it should end where they started. Their goals and motivation remain relatively unchanged.  When writing a static character, completion of short-term goals shouldn’t affect who they are or how they view the world.

By contrast, dynamic characters will end their arcs in a different place than where they started. Their goals should be changed by the end of the story, as should their view of the world. The trials they face to complete their goals will challenge them and force them to grow in new ways.

Although it’s tempting to think of static characters as ‘bad’ characters, this isn’t true at all. Sherlock Holmes is a classic example of a static character who fills in the protagonist role quite well. More classics involved Cinderella, Gandalf the Grey and plenty of other characters both main and minor.  Static characters are simply characters that don’t change. This may be because the trials they face don’t force them to change and can be solved with the perspective they already have. It may also be because the focus of the story isn’t on the character, but rather on the plot itself.

Dynamic characters can also be villains. the Dragon from Shrek is one such example, as is Hans from Frozen. Their original goal is changed through the events of the plot.