Writing a first draft is well-known to be rough. That’s one of the reasons why it’s also called the rough draft. Doing an entire rewrite is only moderately easier. If you’re a panster/discovery writer, doing a rewrite can completely spark an all new interest in the story. But, how do you decide on doing a complete rewrite?
For me, that start with the intent to polish a very rough draft. As with everything else I edit, I started by making a list of things that needed attention. This only covered the big arcs of character and plot, and scene-level issues like placement problems and incorrect facts. That ended up being a two-page list of large issues.
From there, I started looking at the major structural problems I was having. The big one was plot. Although it’s got a good base on it, it’s rushed and there are parts of it that feel a little contrived. That was a good note however, I know in my early drafts the plot can be a little wobbly, but the fact I had a decent base meant I also had a good chance of salvaging something.
Characters were also another really big problem. Their motivations either weren’t clear or were utterly nonexistent. The three biggest characters also only differed from each other in very small ways: none of them stood out as a character on their own. I also had some problems with side characters, who I admit, only seemed to exist to fill in a role in the story.
My setting was good, though it can still use some fleshing out. It offered plenty of place for conflict and both resources and obstacles for my characters. The problem was my plot almost completely ignored those opportunities. Between that and the glaring problems with my characters, the structure of the story itself wasn’t sound.
It was pretty obvious right away that there wasn’t much hope for polish. As it was, the story needed too much structural work. Although there’s a few lines I’m hoping will survive, a handful of sentences out of some fifty-thousand words isn’t a lot.
Starting the rewrite however, first requires going back and building a little more groundwork. To that extent I’m doing some worldbuilding and a few character-development exercises.